This is the first project for the Coursera course "Game Design and Development in Unity."

I added collision detection for the Projectile script, the "Planets" tag to each of the planets, and Rigidbodies to the comet prefab and the planets. This way, whenever a comet collides with a planet, it is destroyed.

Credits:

I, Conner Macolley

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Download
Windows.zip 28 MB

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